THE HOLLOW
Wiki / Threats

When Things Come Out

A quick chart of what hunts The Hollow, when, and from what game stage. Your game stage is on the HUD. Nothing dangerous hunts a brand new survivor: each threat waits until you are ready for it. Open each threat's own page for how to beat it.

How it works

  1. ANY TIME: the dead (tougher than you remember), the old faces, wild animals out past the roads, wandering hordes (bigger as your game stage climbs), and now and then a killer doll asleep in a house.
  2. AT NIGHT: more of everything. Special infected come out three times as often after dark, the Rift only opens at night, and some nights are dread nights: thick fog, worse sounds, and things that watch.
  3. GAME STAGE 10: komodo dragons, Hollow hornets.
  4. GAME STAGE 12: goliath spiders (burnt forest, at night).
  5. GAME STAGE 15: leopards, crocodiles, skeletons.
  6. GAME STAGE 25: the Giant Scorpion (desert nights, the wasteland any time).
  7. GAME STAGE 30: the Wendigo (pine forest and snow, at night, rare). Special infected tier I: Leaper, Spitter. Screamers can start calling specials. The first demons perch on rooftops (Gargoyles).
  8. GAME STAGE 35: Frostgrin, the grinning snowman (the snow biome, at night, rare).
  9. GAME STAGE 40: roaming zombie bosses, tier 1.
  10. GAME STAGE 50: the Hunter demon.
  11. GAME STAGE 60: special infected tier II: Bloater, Shade, Leech.
  12. GAME STAGE 70: Husks and Riftwings.
  13. GAME STAGE 80: zombie bosses tier 2.
  14. GAME STAGE 90: Rift bloaters.
  15. GAME STAGE 100: special infected tier III: Juggernaut, Reviver, Frostbound. Alphas join hordes. Elite demons.
  16. GAME STAGE 130: demon casters.
  17. GAME STAGE 150: the Grave Caller. Zombie bosses tier 3. The Iron Widow prowls every night.
  18. GAME STAGE 200 or DAY 50: the Rift Altar answers the Sigil: summon the Ashen Sovereign when you are ready.
  19. GAME STAGE 250: the Ashen Sovereign can tear through on its own, rarely, on a dread night or a blood moon.
  20. BLOOD MOONS: the horde, bigger every time; from day 50 it comes from more than one side at once.
  21. THE IRON WIDOW: from day 20, one night in twenty, 22:00 to 02:00, never on a blood moon (every night from game stage 150).
  22. TRADER JOBS: Dread Hours jobs only run 22:00 to 04:00.
  23. MIMICS: the Iron Widow, Frostgrin and the killer doll are fears the Rift learned from us (see The Mimics).

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