Wiki / Survival
Hollow Light
Light indoors behaves like light: the torches, candles and lamps around you cast real shadows, the room throws a little of their glow back, and flames move.
How it works
- SHADOWS: the lights nearest to you cast soft shadows, so railings, doorways and furniture have depth and a torch no longer shines through a wall. Lights farther off fade back to the plain kind.
- BOUNCE: a lit room is never pure black behind a post. Each nearby light gives the room a faint, wider glow of its own, the way walls throw light back.
- FLAME: torches, candles, campfires and lanterns sway a little, so their shadows breathe, and their light is a hot flame color, not flat orange: wood, stone and skin keep their own colors.
- INSIDE: while you are indoors the picture is graded deeper and warmer, with a stronger glow round flames and bulbs. Step outside and the game looks as it always did.
Tips
- HOLLOW SETTINGS, General tab, Indoor lighting: BALANCED (two shadowed lights), CINEMATIC (four, sharper, costs the most), SOFT (glow only, no extra shadows) or OFF.
- Looks only: how well the dead see you in the dark has not changed.
- Shadows follow your own shadow quality: with shadows off in the video options you get the glow and the grade only.