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Quality 1-600
Weapons, tools and armour have a quality from 7 to 600 instead of 6 tiers, and your guns and tools grow stronger the more you kill with them.
How it works
- Quality bands: 7-99 is the old tier 1, 100-199 tier 2 ... 500-600 tier 6. The colour of the number shows the band.
- Stats climb smoothly with the number: a Q450 rifle sits between tier 5 and tier 6.
- Kill with the weapon or tool in your hands to grow it: Q348 ▲ shows above your toolbelt. Tougher kills count more; every 100 gets a fanfare.
- Growth stops at your cap: magazines read in that weapon's series x 6 for guns (100 magazines = Q600), x 8 for melee (75 magazines). Read more to grow it further.
- Found and bought items keep their quality even above your cap; they just do not grow past it.
Tips
- Repairs cost quality: 3 for a big repair, 1 for a small one. Repair early and often.
- Gunsmith and Toolsmith (Homestead tree, skill points) cut the loss; rank III makes repairs free and can even add +1.
- A Gun Maintenance Kit in your backpack is used up instead of losing quality (workbench, Repair Tools magazines level 20).
- Mod slots and trader prices follow the band, like the old tiers.