THE HOLLOW
Wiki / Survival

Nerve and Scent

Two things the Hollow watches on you, shown in the NOISE / NERVE / SCENT row above your health bars. Nerve is how steady you are. Scent is what the dead can smell on you, and it drifts with the wind.

How it works

  1. NERVE drains in the dark, at night, alone in the wilds, near the dead (specials, demons and the wendigo the worst), when you are badly hurt, covered in blood or out in night fog. Watch the heart: it beats faster as your nerve slips.
  2. It comes back with light around you, at your base or a trader, with party members or your dog close, in daylight, from coffee or tea (once every ten minutes) and under a shower or in a bath.
  3. Below 60 you are Shaky (your aim wanders), below 35 Frayed (worse, and your breathing is loud), below 15 Breaking. It never kills you and never takes control, but low nerve brings visions and, deep down, the Thin Veil (see The Thin Veil).
  4. SCENT builds from blood (kills, melee most of all, and your own bleeding), grime (days without washing) and raw meat in your pack. Blood shows on your body as it builds.
  5. Your scent drifts downwind: the small arrow on the SCENT bar points where. The dead downwind of you come to check it out; upwind of you, they have to see or hear you first.
  6. Wash it off: deep water and rain take blood off, a shower and a bath do it best. Grime only fully comes off with soap: use a Bar of Soap, then rinse within a minute and a half to be Clean (you pick up scent at half the rate for a while).

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