THE HOLLOW
Wiki / Threats

Creatures & Threats

New hunters roam The Hollow, each with a home and an hour. They get tougher as your gamestage climbs.
Creatures & Threats

How it works

  1. Hollow hornets: burnt forest and wasteland. They smell blood: bleed and they come for you from 60 m.
  2. The Wendigo: a 2.5 m antlered famine horror in the pine forest and the snow at night. It is rare: about one sighting every two to three days, the Watcher included. The Watcher behind lone players is the wendigo too: look at it and it is gone, most of the time.
  3. When the Wendigo marks you it screams: your vision darkens and shakes. Then it stalks: every time you look away it melts into black mist and steps out of the dark closer.
  4. Up close the air turns to winter (blurred eyes, short breath), and from a few metres it pounces. Wound it badly or set it alight and it flees into the mist, and it comes back for you later.
  5. Wild animals: bats, rats, turtles, leopards, crocodiles, komodo dragons and goliath spiders.
  6. The Giant Scorpion: three meters of armor in the desert at night and in the wasteland at any hour. Its sting poisons and opens a heavy bleed, and it breaks blocks to reach you. It leaves new survivors alone: none hunt near you before game stage 25.
  7. Goliath Spiders hunt the burnt forest at night, from game stage 12. They are quick and fragile: a few good hits and one bursts in a green splatter.
  8. Nothing dangerous hunts a new survivor. Each threat waits for your game stage: komodo dragons and hornets 10, goliath spiders 12, leopards, crocodiles and skeletons 15, the scorpion 25, the Wendigo 30, special infected 30 / 60 / 100, bosses 40 / 80 / 150.
  9. The old faces are back too: the Stripper, Cheerleader, Football Player, Old Timer, Farmer, Snow Zombie and the Behemoth (see Old Faces & Zombie Outfits).
  10. Alphas (Brute, Stalker, Warlord) join blood moon and wandering hordes from gamestage 100 and roam rarely at night (see Hordes).
  11. Special infected: eight mutated strains from gamestage 30, each with its own ability, tell and counter (see Special Infected).
  12. Rift demons: twenty Hollow-born from gamestage 30 (perched Gargoyles first), and the Ashen Sovereign at the end (see The Rift).

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